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Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / [email protected] / package.json
{
  "name": "com.unity.collab-proxy",
  "displayName": "Version Control",
  "version": "2.7.1",
  "unity": "2021.3",
  "unityRelease": "0f1",
  "description": "The package gives you the ability to use Unity Version Control in the Unity editor. To use Unity Version Control, a subscription is required. Learn more about how you can get started for free by visiting https://unity.com/solutions/version-control",
  "dependencies": {},
  "keywords": [
    "backup",
    "cloud",
    "collab",
    "collaborate",
    "collaboration",
    "control",
    "devops",
    "plastic",
    "plasticscm",
    "source",
    "team",
    "teams",
    "version",
    "vcs",
    "uvcs"
  ],
  "category": "Editor",
  "relatedPackages": {
    "com.unity.collab-proxy.tests": "2.7.1"
  },
  "_upm": {
    "changelog": "### Added\n\n- You can now Shelve your selected Pending Changes, inspect the shelves content, and apply them to your workspace.\n- You can now Shelve your Pending Changes when switching to another branch (or changeset) and decide if you want to apply them automatically after the switch.\n- You can now create a code review from the list of branches (or changesets) opening either the Desktop App or the Unity Cloud website.\n\n### Changed\n\n- Serialize the Checkin comment and tick selection so they are kept on any domain reload and play mode.\n- Optimized incoming changes & merge to only reload the Package Manager when needed.\n- Added dedicated toolbar buttons to open the list of branches and the Branch Explorer of the Desktop App.\n- Reworded the changeset context menu \"Undo this change\" to \"Revert this file to the previous revision\" so it’s more explicit.\n- Moved the 'Unity Version Control' menu item under 'Window'/'Version Control' submenu starting from Unity 6.1.\n- Improve the Create workspace window to suggest the matching Unity Cloud project if it exists.\n\n### Fixed\n\n- Ensured ignore.conf is not being reformatted when adding or removing an ignore rule, so it keeps empty lines and comments.\n- Fixed missing checked-out for renamed assets.\n- Fixed rename asset leaves 'Added' + 'Remove locally' status instead of 'Moved'.\n- Fixed console error GUI Error: Invalid GUILayout state in PlasticWindow view which is caused under some circumstances.\n- Fixed null exception on entering in Play Mode before creating the workspace.\n- Fixed lock statuses to correctly refresh in Project View and Inspector after merging.\n- Fixed a performance issue by preventing the ConfigureLogging call on every domain reload when Unity Version Control is not used, reducing the load time by ~200ms. .\n- Fixed the create branch operation to work in Gluon mode which uses partial workspaces."
  },
  "upmCi": {
    "footprint": "a271481df632f0f2607e5ec547083d5c264bc79c"
  },
  "documentationUrl": "https://docs.unity3d.com/Packages/[email protected]/manual/index.html",
  "repository": {
    "url": "https://github.cds.internal.unity3d.com/unity/com.unity.cloud.collaborate.git",
    "type": "git",
    "revision": "cf9c21f84be18cbe2d6a93ec7cfbeb01b4310bbe"
  }
}